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[ CODING STUDY ]/》언리얼엔진5 공부

언리얼엔진5 55장 [C++ 뷰포트에 텍스트 출력]

by MRG 2023. 6. 15.
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▣ #include "Engine/GameEngine.h" 추가

 

▣ GEngine->AddOnScreenDebugMessage(key, time, color, TEXT())

 

▣ TestActor.h에 있는 변수 수정 : MyInt = 100;

 

 

https://docs.unrealengine.com/5.2/en-US/API/Runtime/Engine/Engine/UEngine/AddOnScreenDebugMessage/1/

 

UEngine::AddOnScreenDebugMessage

Add a [FString](API\Runtime\Core\Containers\FString) to the On-screen debug message system.

docs.unrealengine.com

▣ Hello 출력 및 MyInt = 100으로 변경

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